An interactive development roadmap of a systems engineer. From Python automation scripts to game engine design, academic foundations from the world's best universities, and commercial freelance.
First deep dive into programming. Learning syntax, loops, functions, and basic data structures. Creating routine automation scripts and simple CLI utilities.
Python BaseScriptsLogic Foundations
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02 · Game Architecture
IT School: C# and Game AI Basics
Learning a strongly typed object-oriented language. Developing game architecture, programming entity behavior logic, and implementing basic AI algorithms for game agents.
C# FoundationsOOPGame AIGame Dev
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03 · Professional Education
College: Systems Engineering
A deep dive into the academic foundations of computer science. Learning low-level programming, databases, networks, and operating systems. Shaping an engineering mindset.
Computer ScienceDatabasesSystem Design
Theory of algorithms and data structures
Relational database design
OS administration and network basics
Complex software development
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04 · Global Academy
Extra Courses: Harvard & Oxford
Self-education through free global IT programs like CS50. Studying complex concepts of memory management, sorting algorithms, web technologies, and SRE methodologies.
Harvard CS50Oxford OpenEduAdvanced Algorithms
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05 · Baptism of Fire
IT Employment: Unofficial Sector
Real commercial experience without the bureaucracy. Module development, participating in startups, debugging legacy code, stress testing closed systems, and rapid adaptation to strict business requirements.
Commercial PracticeAgile ShiftNo-Border Dev
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06 · Autonomy
Freelance: Extreme Speed and Quality
Full-cycle, turnkey development for end clients. Optimization of design processes, allowing projects to be delivered significantly ahead of schedule without sacrificing code quality.